Making of
From the workshop
Notes Julian Cochran wrote while building D-Zone II and the 3D engine behind it.
- 3 Dec 2003
What Is Shininess?
Why a surface looks polished, and a formula fast enough to show it in real time.
- 10 Dec 2003
Extreme Brightness
Showing light brighter than a screen can, and the lens flares behind D-Zone II's explosions.
- 14 Aug 2004
D-Zone II
The 1992 Shareware tank battle, rebuilt from scratch for a new generation of computers.